Figure 6.22 - Light types

The Object Data tab also displays options regarding lights where you

can control:

Shadows

Color

Power

Besides those settings, you will also find contextual options for each

light type. For instance, in the Area light options, you will set the size of

your light plane. The Spot will show controls for a cone projection.

Options for each light also change based on your renderer selection. In

Figure 6.23, you can see a comparison between settings for an Area

light with Eevee and Cycles. Notice how they offer unique options based

on each renderer.

Figure 6.23 - Comparing light settings