Figure 6.22 - Light types
The Object Data tab also displays options regarding lights where you
can control:
Shadows
Color
Power
Besides those settings, you will also find contextual options for each
light type. For instance, in the Area light options, you will set the size of
your light plane. The Spot will show controls for a cone projection.
Options for each light also change based on your renderer selection. In
Figure 6.23, you can see a comparison between settings for an Area
light with Eevee and Cycles. Notice how they offer unique options based
on each renderer.
Figure 6.23 - Comparing light settings